
Developer: HoYoverse (formerly miHoYo)
Release: 2020
Platforms: PC, PlayStation, Mobile
Genre: Open-world Action RPG, Gacha
1. World & Core Concept
Genshin Impact is built around free exploration in the fantasy world of Teyvat, which is divided into nations inspired by real-world cultures (e.g., Mondstadt/Germany, Liyue/China, Inazuma/Japan, etc.).
- Narrative goal: Find your lost twin and uncover the secrets of the Archons (elemental gods).
- Design goal: Encourage players to explore, collect, and optimize.


2. Gameplay & Core Loop
Core Loop
- Explore the open world
- Fight using dynamic combat and elemental combos
- Collect resources, chests, and characters
- Strengthen characters, weapons, and artifacts
- Repeat activities (domains, bosses, events)
Combat
- The player controls a team of four characters and can switch between them in real time.
- Seven elements (Pyro, Hydro, Electro, etc.) interact to create combined reactions, adding tactical depth.



3. Progression Mechanics & Monetization
Genshin Impact’s progression systems are carefully layered to keep players engaged over long periods.
They’re technically free to access, but many are time-gated or accelerated through monetization, creating a soft pressure loop.
3.1 Adventure Rank (AR)
Adventure Rank is the player’s overall progression in the game.
- Unlocks regions, quests, features, and world level increases.
- Progressed through exploration, daily activities, quests, and events.
- Determines difficulty scaling and late-game access.
🪙 Monetization:
- While AR cannot be directly purchased, stronger premium characters and weapons make farming faster and smoother.

3.2 Character Leveling & Ascension
Characters level up and ascend to unlock new skills and stats.
- Requires specific boss and regional materials.
- Unlocks talents and passives at each ascension.
🪙 Monetization:
- Many of the most powerful characters come from gacha banners.
- Premium characters make leveling and progression more impactful.


3.3 Weapon Leveling & Refinement
Weapons have their own upgrade paths.
- Leveling improves base stats.
- Refinement boosts effects by merging duplicates.
🪙 Monetization:
- 5★ weapons are available mainly through weapon banners.
- Refining premium weapons often requires multiple pulls.






3.4 Artifact Farming & Optimization
Artifacts are at the heart of build customization.
- Five slots per character with randomized stats.
- High-end optimization is a long-term grind.
🪙 Monetization:
- No direct artifact purchase.
- Resin refreshes with Primogems allow players to farm more efficiently.
![r/Genshin_Impact - [Guides for new players] Artifacts 101 for newbies](https://preview.redd.it/guides-for-new-players-artifacts-101-for-newbies-v0-98wmand16zya1.png?width=1792&format=png&auto=webp&s=9e20675d2fb027cd3c767777c82f0fa1a9557a23)

![r/Genshin_Impact - [Guides for new players] Artifacts 101 for newbies](https://preview.redd.it/guides-for-new-players-artifacts-101-for-newbies-v0-5pltw5j65zya1.jpg?width=4092&format=pjpg&auto=webp&s=664720054353bb88f663578214688ee965be9a62)
![r/Genshin_Impact - [Guides for new players] Artifacts 101 for newbies](https://preview.redd.it/guides-for-new-players-artifacts-101-for-newbies-v0-5ygia45w6zya1.jpg?width=640&format=pjpg&auto=webp&s=022039e0db6e5cc59e219dda55bfbefdfdb4e85f)
![r/Genshin_Impact - [Guides for new players] Artifacts 101 for newbies](https://preview.redd.it/guides-for-new-players-artifacts-101-for-newbies-v0-n5nkz45w6zya1.jpg?width=640&format=pjpg&auto=webp&s=fa5e7476d2657707ed5baf23a3061a8f6ffae253)
3.5 Talents & Skill Upgrades
Talents define the strength and playstyle of a character.
- Upgraded with talent books, mora, and boss drops.
- Weekly materials limit how quickly players can max them.
🪙 Monetization:
- Resin refreshes accelerate material farming.
- Premium characters often justify greater investment in talents.

3.6 World Level & Enemy Scaling
World Level adjusts overall difficulty and reward quality.
- Increases automatically with Adventure Rank.
- Can be lowered temporarily.
🪙 Monetization:
- Premium characters and weapons help players handle tougher enemies more easily.


3.7 Resin System (Daily Energy)
Resin is the main time gate of the game.
- Needed to claim rewards from domains, bosses, and ley lines.
- Regenerates slowly or can be restored with premium currency.
🪙 Monetization:
- Fragile Resin and Primogems can be used to instantly refresh energy, making it one of the most direct monetization systems in the game.

3.8 Daily Commissions & Battle Pass
- Daily Commissions are short quests granting Primogems and AR EXP.
- The Battle Pass offers extra objectives and tiered rewards.
🪙 Monetization:
- Battle Pass Premium track provides exclusive 4★ weapons and extra resources for paying players.


3.9 Events & Time-Limited Content
Events are frequent and varied, often tied to major updates.
- Offer unique gameplay modes and limited currencies.
- Provide generous rewards for active participation.
🪙 Monetization:
- Events often overlap with limited character banners, increasing pressure to pull.
- Premium characters can make event completion easier.

3.10 Spiral Abyss (Endgame Challenge)
Spiral Abyss is the primary endgame content.
- Fixed floors, increasing difficulty, timed runs.
- Rewards Primogems, mora, and rare materials.
🪙 Monetization:
- Strong premium teams make clearing high floors much easier.
- Abyss rewards can fuel more gacha pulls, closing the monetization loop.
